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Josh seems to be facing a bad attitude in high school, as he feels like an outcast. Josh is looking for his lost girlfriend in Glendale after the end of the world to coexist again. Josh joins Angelica and Wesley for that adventure as they face many things that take them at a completely different turn.
Witty, self-aware and endlessly entertaining, Daybreak offers something for everyone: teen angst (and romance), samurai action, Mad Max-style car chases and, yes, metatextuality, all in one, enjoyable bundle.
What makes Daybreak work inasmuch as it does is the counterpoint between what the characters' lives were like before the blast, and what they're living for now... It's the show's action and social commentary that falls short.
The reason that Daybreak gets it right is that it doesn't take itself too seriously and yet at the same time goes out of it's way to focus on an emotionally driven story about finding your tribe.
With whipsmart, self-referential dialogue and well-rounded characters that win our hearts, the show is entertaining and grounded despite its over-the-top premise.
...imagine a bunch of high school cliques got thrown into a Mad Max world, where they defend their territories to the death-then add flesh eating adults.
A frantically hit-and-miss series primarily built around an ensemble of ostensible teens who look like they're in their 20s, talk like they're in their 30s and make references like they're in their 40s.
It is, by any measure, a pretty tepid addition to an already saturated genre, its main point of differentiation being the "Lord of the Flies" riff in transplanting the social strata of high school onto a ruthless dog-eat-dog landscape.