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Looking to escape from his dying world, the orc shaman Gul'dan utilizes dark magic to open a portal to the human realm of Azeroth. As it opens to connect the two worlds, one army faces destruction and the other faces extinction.
There are plenty of flaws - an overabundance of storylines chief among them, followed by the occasional slip into silly action and/or overdone effects - but what fun to discover some virtues to set against them.
With its stretched narrative, thinly-written characters, and sub-par CGI, Warcraft is an adaptation that's not likely to please long-standing fans of the games or those merely looking for an entertaining fantasy adventure.
If there's one reliable measure of an action movie's script quality, it's the ratio of meetings to run time -- the higher, the duller -- and Warcraft is chock full of tense discussions around maps.
Large scale battles and magical pyrotechnics are nice supplements but the absence of well-formed characters and a meaningful narrative render such pretty things moot.